Problem.Project.Case+based+Learning+Environments

=Problem/Project/Case-based Learning =

Problem Based Learning
__student role:__ works to answer question or solve problem; needs to determine scope and sequence of actions; revises thinking based on feedback and integration of more information, communicates with peers, teachers.

__student thinking:__ Planning skills: Identify the goal, then the substeps in order to get the goal.

__teacher role:__ facilitator (guides groups when necessary); problem-poser and resource organizer; prompts students to think more deeply and revise thoughts example: (Elem) students need to construct a container that will fit a certain substance in it (provide specific perameters and then test)

Project Based Learning
__student role:__ engaged participant; develops problem solving skills; connected to a real-world context; active thinking and working; hands-on; helps time management and organization strategies; students use real life experiences to help engage in new real word situations

__student thinking:__ Experimentation skills. Assign different values to the variables and experiment with those values. Relate the information provided about the variables in order to get the goal of the task.

__t ____eacher role:__ provide a short-term or long-term context for learning; provide feedback and set structure for project; embed skills within authentic content, ask critical engaging questions example: videoconferencing with another classroom across country doing same science experiment and share findings and experiences (elem)

technologies: facebook, googledocs, video conferencing, blogs, wikispace, voicethreads, photo stories

Case Based Learning
__student role:__ listen to story as it unfolds in real-world context; use past experiences and learn from experiences; problem-solve what could have been different and why

__student thinking:__ Planning skills: Identify the goal, then the substeps in order to get the goal.Use the information of the domain in order to solve the case. Argumentative skills.

__teacher role:__ structure the cognitive apprenticeship; guide students toward guiding principles of case; link to broader content to transfer understanding, set up learning community where students feel they can share thinking and ideas in a safe and respectful environment example: middle school basic economics: use case of a real small business that closed down; examine what business could do to save itself =Commonalities Among Problem/Project/Case-based Learning =


 * <span style="font-family: Arial,Helvetica,sans-serif;">All share common features (in theory,not always in practice):
 * <span style="font-family: Arial,Helvetica,sans-serif;">Student-centered and directed
 * <span style="font-family: Arial,Helvetica,sans-serif;">Constructivist
 * <span style="font-family: Arial,Helvetica,sans-serif;">Engaging and motivating
 * <span style="font-family: Arial,Helvetica,sans-serif;">Difficult to assess; use of checklist or rubric may be more beneficial than “test” or “grade”
 * <span style="font-family: Arial,Helvetica,sans-serif;">Teacher as facilitator
 * <span style="font-family: Arial,Helvetica,sans-serif;">Authentic; tied and focused to real- world contexts
 * <span style="font-family: Arial,Helvetica,sans-serif;">Puts skills in context of meaningful content
 * <span style="font-family: Arial,Helvetica,sans-serif;">Collaboration often plays a key role (co-construction of meaning)
 * <span style="font-family: Arial,Helvetica,sans-serif;">Many opportunities for revision and reflection along the way
 * <span style="font-family: Arial,Helvetica,sans-serif;">Teacher needs to ensure skill transfer to other contexts

=<span style="color: #d81818; font-family: Arial,Helvetica,sans-serif;">Diagram =

=<span style="color: #f11e1e; font-family: Arial,Helvetica,sans-serif;"> = =<span style="color: #f11e1e; font-family: Arial,Helvetica,sans-serif;">Technology to these methods: =

Partner your classroom with another classroom anywhere in world… co-author online books; this is an example of project-based learning. For problem-based learning, students can use Millies Math house, Sammy's Science house to solve fun math and science problems.
 * (Elementary) Epals []


 * <span style="font-family: Arial,Helvetica,sans-serif;">(Secondary) students work in problem-solving pods to determine if a website is “for real”… teacher selects some real and some spoof website and students have to back up their reasoning


 * (College) <span style="font-family: Arial,Helvetica,sans-serif;">students work in problem-solving situations with situations very similar to real life ones. Creating material and through discussions by internet.

<span style="font-family: Arial,Helvetica,sans-serif;">technologies: Blackboard, facebook, googledocs, video conferencing, blogs, wikispace, skype with other classmates